![]() ![]() Though I'm thinking it might be a better idea to make it a full blown guide? Here's how to get you're save into chrome. I'm done trying for today though, maybe it'll give you some pointers ) That will make it show up, but I got an error when loading, so either you have to save wiht an identical party to not mess anyhting up or I'm missing some part of the chain still. Thing is, that calls DataManager.makeSavefileInfo() to populate some data there and I'm not sure where it draws that from yet. Then you can add the savegame to the loadscreen by calling DataManager.saveGame(*the slot you chose*). You can decompress said save by calling compressFromBase64(*paste the savegame into here*). You can add a save to local storage by copying from a savegame and calling StoreManager.saveToWebStorage(*some free slot*, *the decrompressed save*), I chose 3 for example. On the one hand there is the webstorage which is stored in the localStorage dictionary, on the other there is the loadscreen info. The rest is more aimed toward kuro I guess, so feel free to skip. I managed to add my save game to the web storage and got it to show up in the load menu.īut I haven't quite gotten it to actually load. Haven't tried with firefox, but in Chrome you can change the javascript and variables on the fly. It then uses either savegames or your cache. The game checks whether or not you're using local files somehow. I don't want to give you any fals ehopes, but maybe kuro can produce some magic heh. ![]()
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December 2022
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